forked from Emily/InfiniteSudoku
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Universal Gaming 2.11.4 Stable
released this
2026-11-07 01:56:03 +01:00 | 15 commits to main since this releaseUniversal Gaming 2.11.4
Main menu
- Game cards show a green Continue badge when that game has an unfinished game, including saved Sudoku and Killer Sudoku boards. The badge appears as soon as you leave a game.
Keyboard
- Escape now closes the open sheet, dialog or popup menu, and otherwise goes back one screen: a game returns to the main menu, and Sudoku returns to difficulty selection.
Solitaire
- Selecting a card is instant. The card widget resolved taps through a double-tap recogniser, so every single tap waited 300 ms for the double-tap timeout before the selection showed. Taps are now timed by hand, so the highlight lands on the next frame and double-tap auto-move still works.
- Fanned columns now show the suit next to the rank in the corner, so a covered card still shows its colour. Previously the suit sat under the rank and disappeared behind the card below.
Linux
- First AppImage release:
UniversalGaming-2.11.4-linux-x86_64.AppImageis a single self-contained file, no install step and no root. Run it withchmod +xand launch; use--appimage-extract-and-runif FUSE 2 is unavailable. Built on Arch Linux (needs glibc 2.39 or newer). tools/package_appimage.shreproduces the AppImage from aflutter build linux --release.
Windows
- No prebuilt Windows binary in this release: Flutter can only produce Windows executables on a Windows host. The Windows runner is configured and builds from source with
flutter build windows --release(see INSTALL.md).
Compatibility
- Works with Universal Gaming Backend 1.4.0 or newer (1.5.0 for save backups).
- Version 2.11.4+23.
- 269 app tests pass;
flutter analyzeis clean.
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