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Universal Gaming 2.1.0 Stable
released this
2026-11-04 10:48:18 +01:00 | 44 commits to main since this releaseUniversal Gaming 2.1.0
Ten offline games, now with update checks, a changelog, and optional
self-hosted accounts.What's new
- Update checks — the app checks the public release feed on startup. The
changelog button in the upper-right corner opens release notes, the release
page, and a platform-appropriate download link (APK, DMG, ZIP, or package). - Changelog tooltip — the button shows a red dot and an
"Update available" tooltip when a newer release exists. - Web footer — every hosted build links to the source repository and shows
an "outdated hosted build" notice whenlatest.jsonreports a newer version. - Optional accounts — username/password accounts on your own server.
Accounts use stable UUID identities, so renaming never changes the account.
Account creation is offered during onboarding but is never required. - Account page — sign in or create an account, copy the UUID, rename the
account, change the server URL, sign out, or delete the account. - iPad ready — the iOS target is universal (iPhone + iPad) with all four
iPad orientations and layout tests at iPad portrait and landscape sizes. - Network permission — Android now declares
INTERNET; macOS adds the
network-client entitlement. Games still work fully offline.
Accounts backend
The backend is a separate repository:
https://git.emilyh.de/Emily/UniversalGamingApp-Backend
It ships with Docker and Docker Compose, SQLite persistence, bcrypt password
hashing, JWT sessions, rate limiting, CORS configuration, and a release proxy.
The README documents every environment variable, reverse-proxy examples,
backups, and curl examples.Build the app with your server URL baked in:
flutter build apk --release \ --dart-define=UNIVERSAL_GAMING_API_URL=https://accounts.example.comOr leave it unset and configure Account → Account server at runtime.
Downloads
File Platform UniversalGaming-2.1.0-android.apkAndroid 7.0+ (universal, release-signed) UniversalGaming-2.1.0-android.aabGoogle Play upload UniversalGaming-2.1.0-ios-unsigned.ipaiOS 15+ (re-sign with Sideloadly/AltStore) UniversalGaming-2.1.0-macos.dmgmacOS 12+ (universal, ad-hoc signed) UniversalGaming-2.1.0-web.zipStatic web build SHA256SUMS.txtcontains the SHA-256 digest of every artifact.Windows and Linux builds are source-only in this release; the build commands
are inINSTALL.md.Notes
- Existing 2.0 installs skip the new onboarding screen automatically.
- The iOS IPA remains unsigned because no Apple distribution identity is
available. SeeINSTALL.mdfor signing options. - The macOS app is ad-hoc signed and not notarized. Use Open Anyway on first
launch. - Passwords are sent only to the account server you configure, over HTTPS, and
stored as bcrypt hashes. There is no telemetry, advertising SDK, or gameplay
upload.
Downloads
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Source code (ZIP)
0 downloads
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Source code (TAR.GZ)
0 downloads
- Update checks — the app checks the public release feed on startup. The
forked from Emily/InfiniteSudoku